Playful human–AI tools, generative AI in game development, and evaluating procedurally generated content.
How people interact with AI through play, including playful co-creative authoring tools, AI for audiences and AI-driven game adaptation. An emerging interest is evaluating procedurally generated content, including procedural narrative generators.
Other publications
- Human-AI Interaction through Play Workshop
- Designing for Playfulness in Human-AI Authoring Tools Publisher's version of Designing for Playfulness in Human-AI Authoring Tools
- The First Workshop on Human-AI Interaction through Play
- Arts & Crafts & Generative AI Dagstuhl 24261 page
- Evaluating the Generative Space of Procedural Narrative Generators Dagstuhl 24261 page
- Designing Playfulness in Human-AI Authoring Tools Dagstuhl 23033 page
- AI for Romantic Comedies Dagstuhl 22251 pagePublisher's version of AI for Romantic Comedies
- Artificial Intelligence for Audiences Dagstuhl 22251 pagePublisher's version of Artificial Intelligence for Audiences
- Personalized Long-Term Game Adaptation Assistant AI Dagstuhl 22251 pagePublisher's version of Personalized Long-Term Game Adaptation Assistant AI
Also relevant
Papers whose main theme is elsewhere but which also contribute here.
- Generative AI in Game Development: A Qualitative Research Synthesis PDF of Generative AI in Game Development: A Qualitative Research SynthesisPublisher's version of Generative AI in Game Development: A Qualitative Research Synthesis
- Exploring the (Placebo) Effect of an AI-Powered Dialogue System on Player Experience PDF of Exploring the (Placebo) Effect of an AI-Powered Dialogue System on Player ExperiencePublisher's version of Exploring the (Placebo) Effect of an AI-Powered Dialogue System on Player Experience
- Envisioning and Co-Creating Generative AI for Future Creative Workers in Gaming: A CHI PLAY 2026 Workshop Publisher's version of Envisioning and Co-Creating Generative AI for Future Creative Workers in Gaming: A CHI PLAY 2026 Workshop